Hopocalypse
It's a Hopocalypse!
Run around and capture the tiny, cozy bunnies! Be careful not to let them eat the lettuce. Or even worse... multiply!
Welcome aboard the Promise! You’re on a cozy little transport ship run by Dave, Tina, and their daughter Lilly—a tight-knit family making an honest living delivering fresh food across the system.
Your current job? A routine run to the Mars colony, carrying a shipment of real, non-synthesized food—fruits, vegetables, and a special request: rabbits. Mars is expanding its agriculture, and these little furballs are part of their sustainable food program.
Everything was going smoothly… until it wasn’t.
Controls
WASD or Arrow Keys to Move
Space to Pickup / Drop
Credits
Josh Kennedy
- Programming
- Design
Roger Huntman
- Design
- Writing
- AI Music prompts
- AI Art prompts
Rachel Symons
- Design
Status | Released |
Platforms | HTML5 |
Author | JordanLiver |
Genre | Action |
Made with | Unity |
Tags | AI Generated, bunny, Cute, Singleplayer, Space |
Comments
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The bits of story in between gameplay was a nice progression, I could see how this would continue.
I like that the bunny pop can spiral out of control. I think there's an opportunity for a mechanic that gives the player greater ability to deal with a pop explosion (grabbing more than one at a time, or more than one bunny per cage etc.)
Currently, you can end up with more bunnies than cages and it becomes impossible to win.
A larger play area may allow for a faster moving player that wouldn't feel as restrictive.